Been wanting to start some sort of resource collection/blog/quarterly periodical about designers learning Objective-C and Xcode. I’ve been keeping a little record of things I’ve been learning and wanting to learn. Been really inspired by Sam Page and subjc.com. It’s time to start making something.
So, I got http://uivie.ws and @uiviews yesterday.
The world is not yet finished, but everyone is behaving as if everything was known. This is not true. In fact, the computer world as we know it is based upon one tradition that has been waddling along for the last fifty years, growing in size and ungainliness, and is essentially defining the way we do everything. My view is that today’s computer world is based on techie misunderstandings of human thought and human life. And the imposition of inappropriate structures throughout the computer is the imposition of inappropriate structures on the things we want to do in the human world.
If you’re interested in working on a simple, modular, Sass based UI framework, I’m going to be hacking on one. Definitely give that bird a fork if you’re so inclined.
It’s called Glob.
Had a great time at Brooklyn Beta last week.
The single quote that I wrote down happened to be from Tim O’Reilly’s talk. There were many great quotes, but I only wrote this one down.
The skill of writing is creating a context in which other people can think
He said it was a quote from someone else, I can’t remember who. But I really resonate with this idea, I think this is why I love writing and in turn, why I love design. Creating contexts for other people to work/think/create is an incredibly rewarding job.
There has been lots of talk recently at the high, behavioral level of design methodology about Christensen’s “Jobs to be Done”.
Ryan Singer has been sharing his thoughts about incorporating it into his Product Design process for some time now.
This morning I read Alan Klement’s thoughts about replacing User Stories with “Job Stories”.
I like the ideas behind Jobs to be Done, it’s just hard not to get caught up in overly simplifying how wildly complex human behavior is.
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